GOBLIN RACE AURA

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GOBLIN RACE AURA

Post  sammie on Tue Oct 25, 2011 9:50 pm

It has come to my attention that the copter's auras do not stack.
Both the upgraded and non-upgraded towers.
Please look into it.
Many thanks!
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Re: GOBLIN RACE AURA

Post  NERV on Tue Oct 25, 2011 10:44 pm

indeed, but if you read the tolltip you would know they aren't supposed to stack.

some auras stack, and some others don't.
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Re: GOBLIN RACE AURA

Post  Dazzlee on Wed Oct 26, 2011 1:09 am

Goblin aura is strong enough, especially Goblin profits well cause of turret/helicopter/steam roller etc.

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Re: GOBLIN RACE AURA

Post  Wundawuzi on Thu Oct 27, 2011 10:56 pm

yah but its a bit buggy imo

The range to calculate "ranged attacks" is too low. For example a Wendigo or a Guardian of Death gets the bonus damage from the Aura, even if they are clearly meele-units.

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Re: GOBLIN RACE AURA

Post  Dazzlee on Thu Oct 27, 2011 11:18 pm

Then they have more than melee range, i think its something between 125-180. and the calculation cant be faster, its wc3. remember the game is nearly 10years old.

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Re: GOBLIN RACE AURA

Post  NERV on Thu Oct 27, 2011 11:28 pm

I'm not sure, but I think every unit with range >180 will get benefit from telescope aura. I guess that's what makes this aura so good.
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Re: GOBLIN RACE AURA

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