Mercenery Leaks not giving bounty

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Mercenery Leaks not giving bounty

Post  iNfamous on Thu Nov 03, 2011 5:29 pm

As the title says, if a player with the Mercenery Race Leaks, even if just a few, they will give Zero bounty. That isnt intended, right?

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Re: Mercenery Leaks not giving bounty

Post  HuanAk on Thu Nov 03, 2011 6:15 pm


Mercenary always like this.

and the value from summon is fake.

for example:
if you have 1000 value from *real* tower, and 2000 value from summon. then real value is 1000.

this real value (1000) is used for calculation leak bounty.


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Re: Mercenery Leaks not giving bounty

Post  iNfamous on Fri Nov 04, 2011 11:06 pm

HuanAk wrote:
Mercenary always like this.
Why? Makes no sense to me.

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Re: Mercenery Leaks not giving bounty

Post  NERV on Sat Nov 05, 2011 3:37 am

iNfamous wrote:
HuanAk wrote:
Mercenary always like this.
Why? Makes no sense to me.


Because otherwise, mercenary would be able to feed their team, and at the same time hold waves whenever they want.
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Re: Mercenery Leaks not giving bounty

Post  iNfamous on Sat Nov 05, 2011 4:09 am

NERV wrote:
iNfamous wrote:
HuanAk wrote:
Mercenary always like this.
Why? Makes no sense to me.


Because otherwise, mercenary would be able to feed their team, and at the same time hold waves whenever they want.
But with regulary "anti-leak-system", with reduced bounty for creeps til Zero it should be ok?
Even if mercenery leaks lets say 5 little units they give zero bounty.
Perhaps i have a error in reasoning there?

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Re: Mercenery Leaks not giving bounty

Post  NERV on Sat Nov 05, 2011 5:49 am

iNfamous wrote:
NERV wrote:
iNfamous wrote:
HuanAk wrote:
Mercenary always like this.
Why? Makes no sense to me.


Because otherwise, mercenary would be able to feed their team, and at the same time hold waves whenever they want.
But with regulary "anti-leak-system", with reduced bounty for creeps til Zero it should be ok?
Even if mercenery leaks lets say 5 little units they give zero bounty.
Perhaps i have a error in reasoning there?


i guess you're thinking small.

The max limit for leaking is 150 creeps (or 100 i'm not sure). 150 creeps at lv 17 and above means like almost 1.5k gold, which is quite a lot.
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Re: Mercenery Leaks not giving bounty

Post  iNfamous on Sat Nov 05, 2011 6:39 am

NERV wrote:
iNfamous wrote:
NERV wrote:
iNfamous wrote:
HuanAk wrote:
Mercenary always like this.
Why? Makes no sense to me.


Because otherwise, mercenary would be able to feed their team, and at the same time hold waves whenever they want.
But with regulary "anti-leak-system", with reduced bounty for creeps til Zero it should be ok?
Even if mercenery leaks lets say 5 little units they give zero bounty.
Perhaps i have a error in reasoning there?


i guess you're thinking small.

The max limit for leaking is 150 creeps (or 100 i'm not sure). 150 creeps at lv 17 and above means like almost 1.5k gold, which is quite a lot.
But the system isnt 149 creeps with full bounty and after that zero. It lowers dynmically. And i think the limit is 100 creeps. Thats more like 500 gold, which is completly ok.

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Re: Mercenery Leaks not giving bounty

Post  NERV on Sun Nov 06, 2011 4:23 am

iNfamous wrote:
NERV wrote:
iNfamous wrote:
NERV wrote:
iNfamous wrote:
HuanAk wrote:
Mercenary always like this.
Why? Makes no sense to me.


Because otherwise, mercenary would be able to feed their team, and at the same time hold waves whenever they want.
But with regulary "anti-leak-system", with reduced bounty for creeps til Zero it should be ok?
Even if mercenery leaks lets say 5 little units they give zero bounty.
Perhaps i have a error in reasoning there?


i guess you're thinking small.

The max limit for leaking is 150 creeps (or 100 i'm not sure). 150 creeps at lv 17 and above means like almost 1.5k gold, which is quite a lot.
But the system isnt 149 creeps with full bounty and after that zero. It lowers dynmically. And i think the limit is 100 creeps. Thats more like 500 gold, which is completly ok.

this quote is getting huge lol.

I've read in thehive that the creep limit was increased to 150 in beta, but i'm not sure if in the clean version is 150 too.
i guess is more than 500 gold, and less than 1.5k. Maybe you think 500 gold isn't much, but in a 3x3 game, can make the difference between 7/5 lumber and 7/7.

Anyway, that's just my opinion, and i guess merc is already too strong without being able to feed their companions, even if it is just a little bit.
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Re: Mercenery Leaks not giving bounty

Post  HuanAk on Sun Nov 06, 2011 7:38 am


here is new formula for calculate leak bounty %

- it calculation after wave start (mean leaked from this wave won't effect leak bounty %)
- base % = fighter's value / creep's value
- final % = base % - (number of leaked / 150) %
(final % cannot more than 100% or less than 0%)

for example:
if player have 1800 value, creep's value is 2000, and his total leaked is 30:
base % = 1800/2000 = 90%
final % = 90% - (30/150)% = 90% - 20% = 70%

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Re: Mercenery Leaks not giving bounty

Post  Visitor on Sun Dec 04, 2011 6:43 am

The new formula sux! One of the best things in legion x3 is the gg mode and now it's screwed Sad I hate when I get 0 gold from leaks.
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Re: Mercenery Leaks not giving bounty

Post  NERV on Thu Dec 08, 2011 5:04 am

Visitor wrote:One of the best things in legion x3 is the gg mode and now it's screwed


lol rly? dude, you can't just be feed forever, or else there's no point in balancing races or waves.
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Re: Mercenery Leaks not giving bounty

Post  Visitor on Sat Dec 31, 2011 4:30 am

Yes dude, really! There is 1 benefit from playing with noobs - the gold from their leaks. Now the leakers usually get kicked when they stop feeding the team. And I don't know about you, but I get bored when I play alone in the team.
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Re: Mercenery Leaks not giving bounty

Post  NERV on Sat Dec 31, 2011 10:35 am

Visitor wrote:There is 1 benefit from playing with noobs - the gold from their leaks.
And you can't get this benefit forever.
Picture this in a game:
> player1: "hey i'm going afk because i don't fell like playing this anymore, bye"
> rest of team1: "let's vote 'no' and be feed forever"
Result: Team1 with a big advantage just because they had a noob in their team. That's sad, also good players should be able to play without any feed at all.

Visitor wrote:and I don't know about you, but I get bored when I play alone in the team.

That's leavers/kitters fault. Making leaks worth gold forever won't fix that. They are going to leave anyway when they realize they missed a lot of gold and can't hold waves anymore.
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Re: Mercenery Leaks not giving bounty

Post  imprez on Fri May 11, 2012 6:15 pm

Visitor wrote:The new formula sux! One of the best things in legion x3 is the gg mode and now it's screwed Sad I hate when I get 0 gold from leaks.

Well, if this is the case, I don't think there will pro games anymore. You only learn to be strong due to our teammates loses. And what is the point of a teammate playing full lumber? Start with a full leak on level 3 with pure lumber. Save massive lumbers and end the game at level 10 or 14?
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Re: Mercenery Leaks not giving bounty

Post  HuanAk on Sun May 13, 2012 7:46 pm

Visitor wrote:Yes dude, really! There is 1 benefit from playing with noobs - the gold from their leaks. Now the leakers usually get kicked when they stop feeding the team. And I don't know about you, but I get bored when I play alone in the team.

only host can start -vk now, so hopeful -vk will happen less often.



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