-debug and sending units

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-debug and sending units

Post  uchkur on Fri May 11, 2012 10:50 pm

Hello

I'd like to test out something in debug mode, however I've came across an obstacle. The test I want to do requires me to send units(krakens/demons blabla) on only 3 sides. However in debug mode it seems to send the units on all 4 sides. How do I overcome this problem?
Thanks!

Also, is there a command that disables the cooldown on krakens/demons?

uchkur
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Re: -debug and sending units

Post  uchkur on Sat May 12, 2012 12:41 am

Nevermind, I just added 3 computer easy before game starts

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Re: -debug and sending units

Post  HuanAk on Sun May 13, 2012 7:42 pm

uchkur wrote:Hello

I'd like to test out something in debug mode, however I've came across an obstacle. The test I want to do requires me to send units(krakens/demons blabla) on only 3 sides. However in debug mode it seems to send the units on all 4 sides. How do I overcome this problem?
Thanks!

Also, is there a command that disables the cooldown on krakens/demons?

cooldown on krakens/demons can't change by code.

unless I make another difference barrack with difference units for -debug.


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Re: -debug and sending units

Post  uchkur on Sun May 13, 2012 10:06 pm

would be good if you add another barrack for testing purposes Smile

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Re: -debug and sending units

Post  NERV on Mon May 14, 2012 5:35 am

uchkur wrote:would be good if you add another barrack for testing purposes Smile


Or you can pause the timer, and wait for cooldown.
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Re: -debug and sending units

Post  uchkur on Mon May 14, 2012 9:34 am

Yes, that's how I solved my "problem" but if it's not something hard to do, it would be way easier and less time consuming if he can add one more barrack.

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