New heroes

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New heroes

Post  Visitor on Thu May 17, 2012 8:45 pm

1. Hero with armor reducing aura
2. Hero with aoe dps aura
3. Hero with aura, which increases the attack range
4. Hero which generates bonus gold at the end of the level(if not dead) - like the slavemaster / or hero that increases the bounty(more gold from mobs)
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Re: New heroes

Post  Bombastik on Fri May 18, 2012 9:01 am

hero with gold is like a cheat. just put it in a corner and do not leak Exclamation
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Re: New heroes

Post  Visitor on Fri May 18, 2012 10:06 pm

Cheat? You high or something? Such hero could be useful for demi human and maybe it will improve the slavemasters a bit

P.S Leaking is not a problem if you know what you are doing.
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Re: New heroes

Post  Bombastik on Fri May 18, 2012 10:13 pm

haha. man give me a hero like that and i get 7/15 earlier than i've ever done. Arrow cheat
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Re: New heroes

Post  Soul-O-Eater on Sun May 20, 2012 12:51 am

If you'd put it that way it might be a cheat, but maybe you could lower the radius, make him a melee unit and only the units in range (like 300-400) get more gold when killed or when your units, which are in that area kills a units it will grant you more gold. Either way would be nice, without calling it an actual cheat.

I'v got 2 ideas, not to let make you to op.
1.
Lv. 1 - 1 Gold
Lv. 2 - 1 Gold
Lv. 3 - 2 Gold
Lv. 4 - 2 Gold
Lv. 5 - 3 Gold
Lv. 6 - 3 Gold
Lv. 7 - 4 Gold
Lv. 8 - 4 Gold
Lv. 9 - 5 Gold
Lv. 10 - 5 Gold

But actually i'd say, this will make the hero still op, because you can upgrade the hero to fast, so I'd say you should do it on percentage like:

Lv. 1 - 10% more Gold
Lv. 2 - ''
Lv. 3 - 20%
Lv. 4 - ''
Lv. 5 - 30%
Lv. 6 - ''
Lv. 7 - 40%
Lv. 8 - ''
Lv. 9 - 50%
Lv.10- 50% + ability

This way the hero is usfull for lowerwaves, because you can get more than you'd actually take, but not op for lategame and also usefull.


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Re: New heroes

Post  Visitor on Tue May 22, 2012 9:39 pm

Bombastik wrote:haha. man give me a hero like that and i get 7/15 earlier than i've ever done. Arrow cheat

It's all about balance, mate. If the unit is melee and on lvl 10 it gives 5-10 gold it will be inbalanced as much as the slavemasters are Smile
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Re: New heroes

Post  Dazzlee on Wed May 23, 2012 4:58 pm

Could you please explain why you actually opened this Thread. You just wrote the hero functions and thats it.

This is Suggestions & Bug Report, but i didnt read one of it.

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Re: New heroes

Post  Visitor on Wed May 23, 2012 9:36 pm

I'm suggesting some new heroes.
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Re: New heroes

Post  Dazzlee on Wed May 23, 2012 10:03 pm

Aaah now i see your point lol!

Sounds interesting, but i think first of all the mastery system should be introduced with codes and then huan can implent more heroes.

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